Mastering Autodesk Maya 2012 9780470919774

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  • 版 次:1
  • 页 数:950
  • 字 数:
  • 印刷时间:2011年07月01日
  • 开 本:16开
  • 纸 张:胶版纸
  • 包 装:平装
  • 是否套装:否
  • 国际标准书号ISBN:9780470919774
作者:Todd Palamar 等编著出版社:Wiley出版时间:2011年07月 
内容简介
  The exclusive, official guide to the very latest version ofMaya
  Get extensive, hands-on, intermediate to advanced coverageof Autodesk Maya 2012, the top-selling 3D software on the market.If you already know Maya basics, this authoritative book takes youto the next level. From modeling, texturing, animation, and visualeffects to high-level techniques for film, television, games, andmore, this book provides professional-level Maya instruction. Withpages of scenarios and examples from some of the leadingprofessionals in the industry, author Todd Palamar will help youmaster the entire CG production pipeline.
  Provides professional-level instruction on Maya, theindustry-leading 3D animation and effects software used in popularfilms, games, and commercials
Covers the very latest Maya 2012 tools and features, includingthe new fluid simulation tools
Showcases the techniques of professionals through numerousexamples, demonstrating how to set up and manage 3D animation andvisual effects pipelines
Includes challenging tutorials and real-world scenarios fromsome of the leading professionals in the industry
作者简介

  Todd Palamar began his career creating traditional special effects for low-budget horror movies and quickly gravitated to computer animation, first working on numerous straight-to-video movies and then switching to the video game industry. He has extensive freelance experience, including dozens of military and game-style simulations, corporate commercials, and theme park rides. In addition, he has written several Maya books, including Maya Studio Projects: Photorealistic Characters and Maya Studio Projects: Dynamics.

  Eric Keller has been a professional 3D artist and high-end animator for film, commercials, and TV for 12 years. He has created animations and effects for Disney, Warner Brothers, ESPN, Harvard Medical School, the Howard Hughes Medical Institute, and CBS. He currently teaches at the Gnomon School of Visual Effects. Eric is the author of Mastering Autodesk Maya 2011, Maya Visual Effects: The Innovator's Guide, and Introducing ZBrush 4, all from Sybex.

目  录
Introduction xxiii
Chapter 1 Working in Autodesk Maya
Chapter 2 Virtual Filmmaking with Autodesk MayaCameras
Chapter 3 Modeling I
Chapter 4 Modeling II
Chapter 5 Animation Techniques
Chapter 6 Animating with Deformers
Chapter 7 Rigging and Muscle Systems
Chapter 8 Paint Effects
Chapter 9 Lighting with mental ray
Chapter 10 mental ray Shading Techniques
Chapter 11 Texture Mapping
Chapter 12 Rendering for Compositing
Chapter 13 Introducing nParticles

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