Learning Autodesk Maya 2008Learning Autodesk Maya 2008 : The Modeling & Animation Handbook, (Official Autodesk Training Guide, includes DVD)

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  • 版 次:1
  • 页 数:593
  • 字 数:
  • 印刷时间:2007年09月01日
  • 开 本:16开
  • 纸 张:铜版纸
  • 包 装:平装
  • 是否套装:否
  • 国际标准书号ISBN:9781897177389
作者:Autodesk Maya Press 著出版时间:2007年09月 
编辑推荐
Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook.Follow clear,step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl.Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques directly from the makers of Autodesk Maya.You'll learn to make sound decisions from the beginning,to save yourself unnecessary challenges further down the pipeline.You'll learn how to model with polygons,NURBS and Subdivision Surfaces;understand skeletons and joint orientation;work with inverse kinematics,skin your characters;animate a complete scene including props,constraints,and characters; and much more.The bonus DVD includes free models from Turbo Squid,Autodesk Maya reference guides,and scene files to help you breathe life into your creations. 
内容简介
  Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008/The Modeling & Animation Handbook.Follow clear,step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl.Learn to build models with a variety of surface types an then make them move with a wide range of animation techniques directly from the makers of Autodesk® software.You'll learn to make sound decision from the beginning,to save yourself unnecessary challenges further down the pipeline.
  With this book,you will:
  Model with polygons,NURBS and Subdivision Surfaces
  Understand skeletons and joint orientation
  Work with inverse kinematics
  Setup a leg,arm and spine
目  录
How to use this book
Project 01
 Lesson 01 Polygon Basics
 Lesson 02 Modeling Leon's Body
 Lesson o3 Modeling Leon's Head
 Lesson 04 Polygon Texturing
Project 02
 Lesson 05 NURBS Basics
 Lesson 06 Modeling the Squirrel's Body
 Lesson 07 Modeling the Squirrel's Head
 Lesson 08 NURBSTasks
Project 03
 Lesson 09 Subdivision Basics
 Lesson 10 Modeling the Catfish

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