视觉计算进展/Advances in visual computing

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  • 版 次:1
  • 页 数:916
  • 字 数:
  • 印刷时间:2006年12月01日
  • 开 本:
  • 纸 张:胶版纸
  • 包 装:平装
  • 是否套装:否
  • 国际标准书号ISBN:9783540486282
作者:George Bebis 等著出版社:湖南文艺出版社出版时间:2006年12月 
编辑推荐
The LNCS series reports state-of-the-art results in computer science research,development,and education,at a high level and in both printed and electronic form.Enjoying tight cooperation with the R&D community,with numerous individuals,as well as with prestigious organizations and societies,LNCS has grown into the most comprehensive computer science research forum available.
The scope of LNCS including its subseries LNAI spans the whole range of computer science and information technology including interdisciplinary topics in a variety of application fields.The type of material published traditionally includes.
—proceedings (published in time for the respective conference)
—post-proceedings (consisting of thoroughly revised final full papers)
—research monographs(which may be based on outstanding PhD work,research projects,technical reports,etc.) 
内容简介
The two volume set LNCS 4291 and LNCS 4292 constitutes the refereed proceedings of the Second International Symposium on Visual Computing, ISVC 2006, held in Lake Tahoe, NV, USA in November 2006.
  The 65 revised full papers and 56 poster papers presented together with 57 papers of ten special tracks were carefully reviewed and selected from more than 280 submissions. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality. The following topical sections are addressed: segmentation, tracking, and recognition, virtual reality, rendering, visualization, biomedical image analysis, visual computing and biological vision, understanding and imitating nature: analysis, interpretation, rendering and inspiration of biological forms, multimodal data understanding and visualization for industrial applications, intelligent environments: algorithms and applications, calibration, stereo, and reconstruction, computer graphics, discrete and computational geometry and their applications in visual computing, illumination, color, and texture, energy minimization approaches in image processing and computer vision, soft computing in image processing and computer vision, 4D medical data modeling, visualization and measurement, pattern analysis and recognition applications in biometrics, computer vision and applications.
目  录
Activity Recognition Via Classification Constrained Diffusion Maps
Generating and Updating Textures for a Large-Scale Environment
Planar Surface Detection in Image Pairs Using Homographic Constraints
Robust Quality-Scalable Transmission of JPEG2000 Images over Wireless Channels Using LDPC Codes
A Novelty Detection Approach for Foreground Region Detection in Videos with Quasi-stationary Backgrounds
Procedural Image Processing for Visualization
Tracking of Individuals in Very Long Video Seauences
A Natural Interface for Sign Language Mathematics
A Novel Gait Recognition Method Via Fusing Shape and Kinematics Features
Illumination Normalization for Color Face Images
Real-Time Detection of Out-of-Plane Obiects in Stereo Vision .
Stereo Imaging with Uncalibrated Camera
Global Hand Pose Estimation by
Multiple Camera Ellipse Tracking

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